If we replace Steam’s SDL2.dll with Jimbly’s and start Steam with a special flag to not checksum and download deviating files we can use more than 4 XBox controllers and all XBox One controllers work as well. So there’s another hack that Jimbly madewhich is an SDL2build that automatically uses RawInput if there are more than 4 XBox controllers. This works for XBox 360 controllers but not XBox One controllers since they can’t be accessed in the background through the Direct Input API which SteamInput requires. We can get around the limitation by setting an environmental variable SDL_XINPUT_ENABLED=0 before starting Steam. Use of PSN and SEN account are subject to the Terms of. If you’re relying on Steam Input for supporting more than 4 players, it uses SDL2 which by default configuration only supports 4 XBox controllers. Race shoulder-to-shoulder with up to 4 friends on one screen Rock-solid 60fps in crystal clear 1080p. I’ll add it to the More Than 4 Local Multiplayer curator when it supports more than 4 players.
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